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- KNIGHT'S JOURNEY
- [NEW] VERSION 3.00 for 2007
-
- Program by Richard Derocher
- Text by Richard Derocher
-
-
- This Choose Your Own Adventure
- type of game gives you the chance to
- go back to the days of yore and become
- a brave knight. It is your job to
- bring justice to the realm, and along
- the way you just might be able to woo
- a fair damsel or two.
-
- Game play is simple... just read
- the story, then when you come to a
- point where you need to make a
- choice, just press the key for the
- option you want.
-
- For example:
-
- You are traveling down the road
- and meet a stranger...
-
- 1. Talk to the stranger
- 2. Continue on your way
-
- If you want to talk to the man,
- press 1 on your keyboard, or if you
- want to keep going on your way then
- you would press 2 on your keyboard.
-
- If you make a wrong choice along
- the way, you will fail in your quest
- and will lose the game. You then will
- be given the option if you want to
- play again.
-
- That's all there is to it! There
- are several correct paths through the
- game, each one having its own plot
- line. So if you win once, you can try
- another path through the game.
-
- Have fun!
-
- RJD
-
-
- [DESIGNER'S NOTES ON THIS GAME:]
-
- Yes, this is an improved version
- of Knight's Journey that was on
- LOADSTAR #228. The original version of
- the game was split into different
- files and had several songs that
- played in the background, which all
- had to load in and slowed game play
- down to a crawl on a 1541.
-
- So this year I decided to make an
- upgraded version. I linked it all into
- one big file to cut out load times. I
- had to cut the music files, so there
- is now only one song that plays in
- the background, but I added some
- pictures I grabbed from Sherwood Open
- and stuck them into the story. So now
- it became somewhat of a Graphic Text
- Adventure. This became Version 2 of
- Knight's Journey.
-
- A few months past, and I decided
- to make some more changes... So here
- is version 3, for Loadstar. For this
- version the Quicksmith music has been
- replaced by Sid music, the all upper
- case font was replaced with a upper
- and lower case font, the game has been
- squeezed into only two files instead
- of the four of V2, some typos in the
- text were fixed, some sprite overlays
- were added, another song file has been
- added, and some more story text has
- been added in spots.
-
- If you press RUN/STOP RESTORE
- during the game and list the program,
- you will find that the game has 820
- lines of Basic code! You may also
- notice that most of the end quotation
- marks for the PRINT statements have
- been removed... A space saving measure
- I had to resort to in order to squeeze
- a few more bytes of code in, as the
- game fills most of the RAM up -- so
- much so that it leaves only 102 bytes
- of BASIC ram free!
-
- This project has given me new
- appreciation for all the wonderful
- tools and utilities that have been
- pulblished on LOADSTAR over the years.
- Even though I've used many LOADSTAR
- tools in the past, I keep finding new
- uses for them!
-
- Here are the tools I used in
- making Knight's Journey:
-
- Fullfont
- For editing the custom font.
-
- Font Swapper V2
- For swapping font charcters from
- different fonts into the one font
- used in the game.
-
- Sprite Factory - LS #86
- For making the sprites.
-
- Unpacker .99
- Used in the title screen to show
- the .shp picture.
-
- Sid Player - LS #81
- Used to play background music
- during the game.
-
- Mega Basic 128 - LS 128 #25
- Handy addition to BASIC that lets
- you do searchs in BASIC text, and
- merge BASIC programs together,
- among other things. I used this
- in a lot of the editing, and used
- it to merge all of the basic
- files of the orignal version into
- one file.
-
- Super Aide - LS #153
- A C-64 program that does a lot of
- the same things that Mega Basic
- 128 does. I found this on LS #153
- and switched from Mega Basic to
- it in the last few stages of
- programming.
-
- Star Linker 1.2 - LS #188, #205
- Lee Novak's wonderful linker
- program. I used it to link the
- basic file, font, music, etc.
- into one file.
-
- Star Packer 1.2 - LS #188, #205
- I used it to pack everything down
- and make the game a lot smaller
- block wise.
-
- If you're into BASIC programming,
- I encourage you to look into some of
- the above tools. They'll make creating
- a program with that polished Loadstar
- style a lot easier and faster.
-
- RJD
-
-
- [DAVE'S EXCESS:] Right you are, Rick!
- I have heard how "lame" LOADSTAR is in
- the eyes of the Elite Coderz, but one
- thing is for sure: If you want to
- create slick, smooth, and even elegant
- software, the LOADSTAR tools are the
- way to go.
-
- And, now we have DotBASIC Plus, that
- puts all the programming power right
- in your hands! The C-64 is 25 years
- old, and just keeps getting better!
-
- DMM
-
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